The purpose of the didactic game “Professions”
The goal of the game is to expand and consolidate ideas about all kinds of professions, their characteristics and importance for society, the working tools used, and the products produced.
Game objectives:
- remembering the names of professions;
- expanding knowledge about the tools and devices needed to perform professional duties;
- clarification of the purpose and characteristics of professions;
- clarifying the idea of where people work, what clothes they wear, what actions they perform, and what their workplace looks like;
- developing an idea of what employees should know and be able to do;
- fostering a respectful and grateful attitude towards the work of others;
- developing an understanding that every profession is important, and the results of work are of great importance;
- instilling the desire to work hard and become a good worker;
- development of speech skills, the ability to think logically and perceive information by ear.
“Collection of didactic games for diagnosing labor skills for the senior group”
“I start the sentence, and you finish it”
Purpose:
to consolidate children’s ideas about the meaning and results of the work of people of different professions. If there were no teachers, then... If there were no doctors, then... If there were no janitors, then... If there were no drivers, then... etc.
Game "Guess what I'm doing?"
Goal:
Expand children's understanding of labor activities.
Develop attention. Progress of the game:
The teacher and children join hands and stand in a circle.
A child comes out into the center of the circle. Everyone goes in a circle and says: We don’t know what you’re doing, Let’s take a look and guess. The child imitates labor actions not only with movements, but also (if possible) with sounds. For example, he cleans the floor with a vacuum cleaner, hammers a nail, saws, drives a car, washes, chops wood, grates, etc. Children guess the actions. Game “What first, what then?” Purpose:
To clarify children’s knowledge about the rules for replanting indoor plants.
Progress of the game:
The teacher shows the children pictures depicting the stages of replanting indoor plants and asks them to arrange them in the order in which the actions are performed. 1) Overturn the pot and remove the plant from it. 2) Washing the pot. 3) Laying pebbles at the bottom of the pot. 4) Pour sand into the pot (height 1 cm). 5) Pour some soil into the pot on top of the sand. 6) Shaking off old soil from plant roots with a stick. 7) Cutting off rotten roots. Plant the plant in a pot so that the transition point between the stem and the root is on the surface, and cover it with soil. 9) Compaction of the earth. 10) Installing a pot with a plant on a pallet. 11) Water the plant at the root.
“Who works where?”
Goal:
to clarify children’s ideas about where people of different professions work and what their workplace is called.
Kindergartener; school teacher; doctor - in a hospital, clinic, kindergarten, school; cook - in the kitchen, dining room, restaurant, cafe... etc. “Who knows and can do this?” Goal:
to expand children’s ideas about what knowledge and skills people of different professions should have.
Knows children's poems, tells fairy tales, plays and walks with children... a teacher. Plays the piano, knows children's songs, teaches singing, dancing, plays musical games with children... music director. Knows the human body, can provide first aid, knows how to recognize and treat diseases... a doctor, etc. “Who does this?” Goal:
to train children in the ability to determine the name of a profession by the names of actions.
Cuts, styles, washes, combs, dries... hairdresser. Soaks, soaps, washes, shakes, dries, irons... the laundress. Packs, weighs, cuts, wraps, counts... the seller. Cleans, washes, fries, cooks, cooks, salts, tastes, feeds... cook, etc. "Who's doing what?" Goal:
to expand and clarify children’s ideas about the work (labor operations) of people of different professions.
The janitor sweeps, cleans, waters, rakes... The music director sings, plays, dances, teaches... The junior teacher (nanny) washes, cleans, wipes, covers, dresses, reads... etc. “Correct the mistake” Goal:
to teach children to find and correct mistakes in the actions of people of various professions.
The cook treats, and the doctor cooks. The janitor sells, and the seller sweeps. The teacher cuts the hair and the hairdresser checks the notebooks. The musical director does the laundry, and the laundress sings songs with the children... etc. “For a person in what profession is this necessary?” Goal:
to expand children’s understanding of the items necessary for a person in a certain profession.
Scales, counter, goods, cash register... - to the seller. Broom, shovel, hose, sand, crowbar, snow blower... - to the janitor. Washing machine, bath, soap, iron... - to the laundress. Comb, scissors, hair dryer, shampoo, hairspray, hair clipper... - to the hairdresser, etc. “Who needs what for work?” Goal:
to expand and clarify children’s ideas about the objects of the surrounding world (materials, tools, equipment, etc.) necessary for work by people of different professions.
For the teacher - a pointer, textbook, chalk, blackboard... For the cook - a pot, frying pan, knife, vegetable cutter, electric oven... For the driver - a car, spare tire, gasoline, tools... For the art teacher - brushes, easel, clay, paints... etc. “Clap your hands if it is necessary for ... (name of profession)” Purpose:
to exercise the ability to correlate words and phrases with a specific person’s profession.
Children are invited to clap their hands when they hear a word or phrase that is suitable for a profession, for example, a doctor: haircut, cold, scales, ambulance, sewing machine, seeing patients, fashionable hairstyle, washing powder, white coat, snowblower, etc. . “Who can name more actions?” (with a ball) Purpose:
to teach children to correlate the actions of people of different professions.
The teacher names a profession and, in turn, throws the ball to the children, who name what a person in this profession does. “Continue the sentence” Purpose:
to exercise the ability to complete sentences using words and phrases related to a person’s specific profession.
The cook cleans... (fish, vegetables, dishes...), The laundress washes... (towels, bed linen, bathrobes...). A teacher in the morning with children...(does exercises, has breakfast, conducts classes...) A janitor in the yard in winter...(shovels snow, clears areas, sprinkles sand on paths...), etc. "Who is on the photo?"; “Find and tell” (based on photographs) Purpose:
to consolidate children’s ideas about the work of kindergarten staff.
Children are asked to name a kindergarten employee (from a photograph) or select the desired photograph and tell about this person: what is their name, what room does they work in, what is they like, what does they do? “Let’s draw a portrait” (speech) Purpose:
to teach children to draw speech portraits of kindergarten employees.
Children are asked to compose a descriptive story (Who is this? What does he look like? What does he do? Etc.) about a kindergarten employee according to a model, plan, algorithm, using photographs, mnemonic tables. Game “Let's set the table for dolls” Purpose:
To teach children to set the table, to name the items necessary for serving.
Introduce the rules of etiquette (meeting guests, accepting gifts, inviting people to the table, behavior at the table). To foster humane feelings and friendly relationships. Progress of the game:
The teacher enters the group with an elegant doll. Children examine it and name items of clothing. The teacher says that today is the doll’s birthday, and guests will come to her - her friends. You need to help the doll set the festive table (doll furniture and dishes are used). The teacher plays out the stages of the activity with the children (wash hands, lay out a tablecloth, place a vase of flowers, a napkin, a bread box in the center of the table, prepare cups and saucers for tea or plates, and lay out cutlery nearby - spoons, forks, knives). Then the episode of meeting the guests is played out, the dolls are seated. In order to consolidate duty skills, children of older preschool age can be shown object pictures depicting the items listed above and asked to arrange them in order, determining the sequence of table setting.
Didactic games “Professions” in the senior group
Preschoolers in the older group should already know a wide range of professions, as well as have an idea of the professional responsibilities of different workers and the tools they use.
List professions starting with the selected letter
The teacher places cards with letters face down on the table. Children take turns coming to the table, taking a card, calling professions that begin with the chosen letter:
- A – actor, agronomist, astrologer, administrator, aviator, lawyer, architect, obstetrician;
- B – accountant, bookseller, bartender, banker, accordion player, librarian, ballerina, boxer;
- B – doctor, makeup artist, driver, diver, teacher, veterinarian;
- G – geologist, governess, loader, make-up artist;
- D – janitor, conductor, designer, nutritionist, truck driver, milkmaid, dispatcher, director;
- F – livestock breeder, journalist, jockey;
- Z – sound engineer, zoologist, manager;
- I – inspector, engineer, inventor, art critic, illustrator, historian;
- K - astronaut, clown, captain, combine operator, composer, cashier, fireman, blacksmith;
- L – laboratory assistant, pilot, lumberjack, speech therapist;
- M – driver, fashion model, painter, nurse, meteorologist, mechanic, installer, musician;
- N – nanny, notary, oil worker;
- O – ophthalmologist, waiter, operator, landscaper, security guard;
- P – shepherd, cook, pediatrician, writer, hairdresser, pianist, carpenter, postman, salesman;
- R – director, radio operator, fisherman, reporter;
- S – secretary, plumber, gardener, violinist, mechanic, sculptor, dentist;
- T – tractor driver, turner, chimney sweep, trainer;
- U – cleaner, teacher, scientist;
- F – photographer, florist, pharmacist, farmer, philosopher, football player;
- X – surgeon, artist, choreographer;
- Sh – miner, seamstress, driver, plasterer;
- E – ecologist, electrician, tour guide, economist, excavator operator;
- Yu is a lawyer, cabin boy, jeweler.
What is this builder called?
The game introduces preschoolers to construction professions. The teacher says what the person does, and the children answer what they call him:
- paints walls - painter;
- covers the roof with tiles - a roofer;
- builds a house from brick - mason;
- connects metal parts - a welder;
- lays tiles on the walls - a tiler;
- makes the walls smooth, applies plaster - plasterer;
- makes parts from wood - carpenter.
Name your profession based on the result of your work
The teacher shows the pupils cards depicting the result of the work, and they must guess who is doing the work. For example, the picture “suit” is the profession “seamstress”. Or “cake” – “confectioner”. Or “house” – “builder”.
Name the extra item
The teacher places in front of the children 4 illustrations of tools used by certain workers. One of the items is superfluous, it must be pointed out with an explanation of the reason for the choice. For example, “trowel”, “helmet”, “drill”, “syringe” - the first three are used by a builder, the last item is used by a nurse.
Ambulance
The game forms in preschoolers an idea of the importance of the medical profession. For the lesson, you need to prepare pictures depicting the tools and consumables that emergency personnel use: a syringe, bandage, iodine, thermometer, bandage, etc.
During the game, different situations are considered. One child plays a doctor, the second plays a patient. The second one tells what problem he has: a broken knee, a scratched hand, bleeding from the nose, sore throat, headache, etc. The child playing the doctor tells what tools and medicines he will use in each specific case. If necessary, the teacher prompts him.
Pharmacy
A role-playing game introduces preschoolers to the profession of a pharmacist. For the lesson you need to prepare pictures depicting medicines and cards imitating “money”. Children distribute roles. One becomes a pharmacist at the cash register, the rest become customers. The roles alternately change.
Customers take turns “entering the pharmacy.” They say that they are worried about whether the medicine they need is available. The pharmacist offers the buyer a product and collects payment. The teacher helps the players, gives tips on prescribing medications, and asks leading questions.
Didactic games “Professions” in the middle group
The task of a teacher in the middle group is to expand and consolidate students’ knowledge about different professions, develop their thinking ability, concentration, ability to navigate, and give clear and competent answers.
What to whom?
To get acquainted with professions, the presenter names the worker, and the children must list the tools, devices and materials that he uses:
- doctor - syringe, stethoscope, medical gown, rubber gloves, bandage, medical card;
- builder - drill, hammer, bricks, boards, helmet, concrete, nails, saw;
- teacher - pointer, class magazine, textbooks, wall maps, blackboard;
- artist - paints, brushes, canvas, palette, easel, paper, pencils;
- cook - dishes, oven, blender, cap, apron, food, recipe book;
- hairdresser - hair dryer, combs, scissors, curling iron, hair dyes, hairpins, mirror;
- gardener - rake, gloves, shovel, seedlings, lawn mower, pruning shears, watering can;
- seamstress - sewing machine, iron, ironing board, scissors, fabric, needles, threads.
This is true?
For the game you need to prepare pictures depicting people of different professions in appropriate attire. Each player receives two cards: red – the answer is “no”, green – “yes”.
The presenter shows the children a picture and says who the person drawn works for. Players must understand whether what is said is true and raise the appropriate card. For example, the presenter, showing a picture of a fireman, says: “This is a teacher.” Children hold up a red card.
Work clothes
To play, you need to cut out paper images of a girl and a guy, as well as different work clothes.
The teacher says that the paper characters are going to go to work, but they need help choosing the right suit. The game can be built in different ways. The teacher names a profession, and the children choose the correct one from a heap of paper clothes. Or the teacher chooses the costume himself, and the players name the character’s place of work. When the children have sorted out their work wardrobe, the teacher asks them to close their eyes to consolidate the acquired knowledge, and he himself rearranges the clothes and asks them to find the mistake.
Work transport
To play, you need to arrange chairs and attach to each chair an image of a specific car: ambulance, fire, police, bus, plane, train and others. And cut out “steering wheels” from cardboard with professions written on them.
The presenter gives each player a steering wheel and names their profession. The player must find his “car”, sit on a chair, steer, “going to work”. The game is repeated, the presenter changes the players' steering wheels.
For a cook or a doctor?
This didactic game “Professions” for kindergarten systematizes ideas about the work responsibilities and professional characteristics of a cook and a doctor.
Two children are playing: one is a cook, the other is a doctor. The presenter pulls items out of the bag and asks which worker needs them. For example, a doctor needs a syringe, a cook needs a spoon. Children should not just answer, but explain why the employee needs this item.
Technological map of the quest - games “All professions are important! All professions are needed!”
Quest, as a unique gaming technology, allows you to unobtrusively involve players in a variety of activities in a short time. The purpose of the quest game in a preschool educational institution is to activate the cognitive and mental processes of the participants in a playful way, implement project and game activities, introduce new information, consolidate existing knowledge, and practice children’s skills. This methodological development describes a version of a quest game for solving issues of early career guidance for children of senior preschool age. Goal: Creating conditions for creative play activities.
Tasks:
Educational:
- To form in children generalized ideas about human labor activity, an understanding of the relationship between the components of labor activity.
- To develop the ability to reflect one’s impressions and knowledge in gaming and productive activities using quest routes.
- Stimulate the development of children's cognitive, communicative, creative abilities through role-playing games: “Beauty Salon”, “Design Bureau”, “Art Workshop”, “.
Developmental: Help children realize the importance, necessity and independence of each profession.
Educational: Foster a caring attitude towards work and its results.
Materials and equipment: attributes for s/r games, ball, cut-out pictures - puzzles, quest - routes for s/r games, bell, substitute toys.
Previous work: talking about professions, looking at illustrations, reading works, playing out situations, asking riddles, solving the “Professions” crossword puzzle, didactic games.
Expected result:
- Have ideas about human labor activity, the concept of the relationship between the components of labor activity has appeared
- They are able to reflect their impressions and knowledge in playful and productive activities using quest routes.
- They can independently choose and play roles in role-playing games.
- Cognitive, communicative, and creative abilities appeared.
- Can recognize the importance, necessity and independence of each profession.
- There was an awareness of a caring attitude towards the work of adults and its results.
Stage | Purpose of the stage | Activities of a teacher | Pupils' activities | |
1. Motivational - incentives | Create a positive emotional mood in the children's team, creating emotional contact | Game "Happy Mood" - Hello sun! - Hello sky! - Hello all our land! We woke up very early. We all welcome you. Hold hands together. And smile at each other. | Children raise their hands to the sun, to the sky and tilt to the ground. They hold hands and smile. | |
2. Organizational (updating knowledge) | Organization of directed attention | Reading a poem “All professions are important” – If you want to eat, the cook will help Ask him for the dish. If you want to be beautiful, go to the hairdresser. The watchmaker will repair the watch, the massage therapist will relieve fatigue, the doctor will heal the patient, like Doctor Aibolit Questions: – What is the poem about? – What does the word profession mean? – Why do people work? – Do you want to know who works where? Ball game “Who works where?” (The teacher throws the ball to the children one by one with a question, and the Child must name the profession) - At school? - At a construction site? - In the hospital? - On television? - In the studio? | Children's answers: business, occupation, work. To get money, for pleasure, to make life better. Children answer: teacher, librarian…. Doctor, nurse... Announcer, correspondent... Seamstress, cutter... | |
3. Conversation, games (based on visual material) Problematic question | Create conditions for positive motivation for the quest game | There are many professions in the world, but what do you think is the most important? needed by people. – When I entered the group today, I saw disassembled cut-out pictures. I can't understand what is depicted here. Do you want to understand what they are and play with them? Game with cut pictures “Professions”. | Answers... Children suggest that in order to understand what is shown in the pictures, the puzzles need to be put together into one common puzzle. Children collect puzzles | |
4. Working with quest routes. Planning children's activities. | Forming ideas about upcoming activities and interest in the content | – You have collected pictures depicting people of different professions. People of these professions contacted us with a request that you play with them. And to help us, they give us these “Quest routes” (tips) for various role-playing games. | The children got pictures depicting one or another profession: doctor, builder, hairdresser, makeup artist, salesman. | |
5. Presentation of the centers. Children's choice of quests - routes based on the theme and play areas. | Ability to plan your activities. | The teacher and the children review the “Quest routes” and with their help, the children independently choose play activity centers as they wish. | Children go to play centers | |
6. Centers | Presentation of activities. | Contents of the activity. | Materials | Final result |
At the center, children get their hair done, manicures, facial massages, and makeup done. | Children are encouraged to choose tools for work, show their creativity and imagination by being able to come to an agreement with their partner. | Combs, varnish, photo album with hairstyles, manicure set. | Show your model. | |
In the center, children are preparing to show their paintings “Ah, Vernissage!” | Children are invited to draw pictures of the seasons using their favorite drawing techniques. | Wax crayons, candles, semolina, herbarium, gouache, plasticine. | Children work, following the rules of drawing techniques | |
At the center, children treat sick patients, provide first aid, prescribe medications, and make the necessary recommendations for hardening | Children meet patients. They ask about signs of illness, listen, and examine. Keep a record of the “patient” card, “Listen to the doctor” and prescriptions for medicines | "Tablets" "Spatula" | Children develop knowledge of the work of medical personnel. | |
In the center, children build structures from various materials (city of the future, garden, stadium) | Children are invited to come up with unusual constructions for future houses and buildings. | Various types of constructors, building modules | Children develop creativity and imagination. imagination. | |
7. Children's activities in activity centers | They actively play and perform actions using a quest route. | |||
8. Adult – assistant | The teacher watches the children during the game and helps if necessary. | |||
9. Final fee Open end | Summing up the results of productive, creative, constructive activities, summarizing the experience assigned to children. Action Evaluation Demonstration of achievements. | – Pay attention to the ringing of the magic bell, we end the game. -Guys, let's tell you what interesting games we played, who we were? – Did everything work out? – Are you satisfied with your job? – What new things have you applied in your work? – Do you want to learn more about the work of an adult? Conclusion: All professions are needed! All professions are important! | Standing up for the final gathering They talk about their activities in all centers, answer questions from their comrades, complement them, and show the results of their work. Express an emotional response. |
Didactic games “Professions” in the younger group
Preschoolers of the younger group learn through games how important all professions are and what different workers do.
Salon
Pupils do the dolls' hairstyles and take care of their hair using various devices and products. The teacher observes the work of the pupils, coordinates them, and suggests rules for caring for their appearance. It is important to draw children’s attention to how ugly dolls look while they are unkempt and unkempt, which means that the profession of a hairdresser is necessary. You should also tell children about the tools used in the hairdressing salon and their purpose.
Guess the profession based on the subject
The teacher pulls an item out of the bag, and the children say who might need it. For example, a cook needs a ladle, a nurse needs a bandage, a painter needs a brush, and a hair dryer needs a hair dryer.
Guess who am I?
Children stand in a circle. Each player, in turn, goes to the center and begins to depict a certain action, without saying a word, using only facial expressions, body movements, and inarticulate sounds. The rest must guess who the comrade is portraying. For example, a child makes twisting movements with his hands, imitating a steering wheel, and says “w-w-w.” This is the driver.
Correct mistakes
The presenter names paired phrases, and the children say what the mistake is and how to say it correctly:
- the teacher mows the lawn and the gardener writes on the blackboard;
- a barber puts out a fire, and a fireman does a haircut;
- a musician paints the walls and a painter plays the piano;
- the nurse prepares a pie, and the cook gives an injection to the patient;
- the builder offers books to readers, and the librarian builds brick walls.
Progress of the game:
There is a stove in front of the children. On it is a pot, a frying pan (toys, quite large, or real dishes)
; next to it is a set of vegetables (natural, a bowl of water, a knife, a spoon.
Educator: - I will teach you how to cook delicious soup from vegetables! Standing on the stove (show)
. ?
- Large saucepan.
— There is water in this pan. Look (scoops up water with a spoon and pours it back)
.
The water will boil soon, so it's time to peel the potatoes .
The teacher asks one of the children to find and give him potatoes , washes them in a bowl, and peels them. Children name the actions and repeat the names.
The teacher asks what the potatoes .
-It is white, clean without skin (skin)
.
- Throw it into the pan whole or. ?
- We need to cut it.
The teacher puts the onions in the pan. Then the children bring cabbage and carrots and watch as the teacher washes and chops the vegetables. Separately, he fries the onion in a frying pan (the children name the vegetable and the action with it)
.
Educator: “Listen,” says the teacher, “how the oil sizzles in a hot frying pan: sh-sh-sh. How does it sizzle?
The teacher puts the onions in the pan and stirs the soup.
He says: “It’s a pity that it doesn’t burn.”
our stove. But now we’ll cook vegetables, vegetable soup, on a real stove.”
When the cook arrives, the teacher hands him the pan. He is interested in what is in it, listens to the children , approves and clarifies their answers. He promises to cook soup.
Note. It is advisable that vegetable soup be prepared for lunch on this day. This will bring joy to the children.
№ 13. "Who's doing what?"
.
Goal: to develop the ability to correlate a person’s actions with his professional activities ; cultivate respect for working people.
The teacher hands out cards depicting representatives of various professions . Then he shows object pictures depicting the object of their activity, while asking questions: “Who builds houses?”
;
“Who sews dresses?”
,
“Who sells milk?”
etc. Examples of
children's : “A builder builds houses
,
“A tailor sews dresses
,
“A salesman sells milk
.
№ 14. “Who needs what?”
.
Goal: to systematize knowledge about the professions of a cook and a doctor ; about the objects of their labor.
The teacher calls two children . One wears a chef's cap, the other wears a doctor's cap (with a red cross)
.
He seats them at the table facing the rest of the class participants. Invites a third child to the table. He invites him to take the thing out of the box and, naming it, hand it over to its destination: either the cook or the doctor. The one who received the thing must name it and tell what it is used for, for example: “This is a meat grinder, you can grind meat, bread, onions and make cutlets
.
During the game, the composition of its participants changes once or, if time permits, 2 times.
№ 15. "Parsley goes to work"
.
Objectives: To teach how to classify objects according to their functional purpose (satisfying labor needs)
; cultivate a desire to help adults.
Equipment: Pictures depicting items necessary for play and work in the garden, in the kitchen, in the apartment; three layouts (garden, kitchen, room)
Progress of the game: A letter arrives from Petrushka, in which he says that he is visiting his grandmother. He plays, draws, walks, and also helps his grandmother. Today she gave him three tasks: plant carrots in the garden and water the flowers; cook soup; clean up the room (put away toys, wipe off dust, vacuum)
. However, Petrushka got confused in the tools and asks the guys to help.
The teacher offers the children models of the garden, kitchen and room and explains that they need to take one picture , look carefully, name the item, tell how to use it and what kind of work it is needed for, then put the picture on the corresponding model. For example, a vacuum cleaner is needed to clean a rug, it needs to be turned on and vacuumed, so a picture with a picture of a vacuum cleaner needs to be placed on the room layout. The teacher draws the children's attention to the fact that among the pictures with tools there are pictures with toys . They need to be selected and put in a box. The task is considered completed if all the pictures are arranged correctly .
At the end of the game, the teacher invites the children to tell Petrushka in a letter what items he needs to complete his grandmother’s tasks.
№ 16. «Professions»
.
Goal: to develop an understanding of professions , enrichment and replenishment of the vocabulary of words; development of imagination, thinking, word formation skills.
Inventory: Not required.
Content: The presenter begins the sentence, the children must complete it by inserting the missing words. Or he asks a question, and the children answer. There are many options for such games; below are a few examples.
Didactic games “Professions” in the preparatory group
Older preschoolers are preparing for school, so games are important for them to develop speech and improve their skills in correctly forming sentences.
Divide the word
The presenter names a profession formed from two words. Children try to break it into pieces to find out the meaning. For example, “chimney sweep - pipes and clean”, “fisherman - fish and catch.”
Choose a word for your profession
The player’s task is to choose a suitable epithet for the profession. For example, “the teacher is kind,” “the ballerina is slender,” “the nurse is caring.”
Continue the sentence
The teacher begins a sentence concerning the professional responsibilities of various workers, and the students complete it by listing the objects of action. Eg:
- the gardener waters... the lawn, flower bed, bushes, trees, beds;
- the cook cuts with a knife... meat, vegetables, fish, fruits, bread;
- the driver carries passengers by... taxi, bus, tram, trolleybus.