Progress of the game
The teacher shows the template. Look, children, there are holes around the edges and a string is tied. Today we will embroider. I thread a lace into each hole: first on one side, then on the other. Look how smooth the path turned out. Now, you guys try it. As a complication, suggest cross stitching.
Card#3
Didactic game “Collect a flower”
Goal: to consolidate knowledge of primary colors, improve the skill of finding the right one among circles of different colors and inserting it into the middle of the flower; develop fine motor skills of fingers.
Material: flowers of red, blue, yellow, green with a cut out middle and circles for them.
Didactic games for young children from 1.6-2 years old
Didactic game
“Ball in a Spoon”
Target:
improve the skill of taking a ball from a flat plate with a spoon, transferring it a short distance and putting it in a glass.
Material:
tablespoon, small plate, glass, four balls.
Progress of the game
The teacher puts red balls into a plate and says: look, children, I have red cherries in my plate. I’ll take a spoon and fill it with cherries and feed the doll. Feeding the doll. This is how Mashenka eats cherries well. Did you eat it? I’ll put the bone in a glass.
Children, let's feed all the dolls with cherries (children feed the dolls).
Didactic game
"Lacing"
Target:
development of coordination of small hand movements and visual control.
Material:
a cardboard card (can be in the shape of a shoe, a jar, etc.) with holes and a string.
Progress of the game
The teacher shows the template. Look, children, there are holes around the edges and a string is tied. We will embroider today. I thread the lace into each hole: first on one side, then on the other. Look how smooth the path turned out. Now, you guys try it. As a complication
suggest cross stitching.
Didactic game
"Collect a flower"
Target:
consolidate knowledge of primary colors, improve the skill of finding the right one among circles of different colors and inserting it into the middle of the flower; develop fine motor skills of fingers.
Material:
flowers of red, blue, yellow, green with a cut out middle and circles for them.
Progress of the game
Children, let's collect beautiful flowers on this table. You have circles of different colors lying next to you. You need to find a circle of the desired color and insert it into the flower. When each of you collects your flower, we will make a bouquet and show it to the doll. (The teacher asks the children what color their flowers are, the middle).
Didactic game
"Clothes pegs in the basket"
Target:
develop fine motor skills of fingers; develop the ability to remove and put on clothespins.
Material:
small clothespins, a basket (with a thin handle).
Progress of the game
A bunny comes in. Children, look, a bunny came to us and brought something with him. Children looking at the basket
with clothespins. The teacher says:
the bunny wants to play with you. And shows actions with clothespins. Children try to put clothespins on and off a basket. After this, the gameplay takes place. One clothespin is put on by the child, the other by the teacher (in the role of a bunny). And they film it the same way.
Didactic game
"Let's assemble a pyramid"
Target:
Exercise children in the ability to assemble a pyramid: remove and string rings. Teach children to find objects of the same size by placing one object on top of another.
Material:
five ring pyramids
Progress of the game
The teacher shows the children a pyramid, they look at it. Then the teacher removes the rings from the pyramid, accompanying his actions with the words: “There was a pyramid, the rings were removed - we will put the rings on the rod! Then he disassembles and reassembles the pyramid again. After this, he invites the children to do everything themselves.
Didactic game
"Make a picture"
Target:
teach children to make a picture of a whole object from two to four parts.
Material:
cut up object pictures, samples.
Progress of the game
The teacher invites the children to look at the pictures, the kids name what is depicted on them. Then the teacher shows part of the picture and asks: - What picture do you think this piece is from? - From an apple. The teacher superimposes part of the picture onto the whole. - Now let’s find another part of the apple. When the halves are found and placed with the whole picture, the teacher says: “So you have a whole apple, etc.”
Didactic game
“Lay out the cubes”
Target:
teach children to group objects by size: large, small, assign colors.
Material:
large and small red cubes.
Progress of the game
The teacher shows the children five large and five small cubes. Having chosen one large cube from the general material, he shows it to the children: “This is what a toy is.” Then he takes a small cube and, showing it, explains that there are also such cubes. Focuses children's attention on the fact that both cubes are different: like this and like this. Then the teacher shows the children how to group objects.
Didactic game
"Choose by color"
Target:
strengthen children's ability to select objects by color.
Material:
Each child has a card divided into four cells of red, blue, green, yellow, and small cubes of the same colors.
Progress of the game
The teacher distributes cards and cubes to the children. Shows and tells the children: -Here I have drawn a red cube, I will put a red cube on it, a blue cube on a blue cube, a green cube on a green cube, and a yellow cube on a yellow cube. After this, he invites the children to do everything themselves. The teacher asks the children what color their cubes are.
Didactic game
“Match the saucers to the cups”
Target:
continue to teach children to match objects by color: yellow saucer to yellow cup, etc.
Material:
cups and saucers in red, blue, yellow, green.
Progress of the game
The teacher tells the children that dolls will come to visit them today. We need to treat them to tea. And he shows that there are only saucers on the table. - Guys, what will our dolls drink tea from? The teacher, showing the saucer, names its color and asks the children to take a cup of the same color from the shelf.
Didactic game
“Let’s help the doll Katya get dressed for a walk”
Target:
teach children to remember the names of clothes and shoes; sequence of dressing for a walk.
Material:
doll with a set of clothes.
Progress of the game
The teacher invites the children to go for a walk with the Katya doll. And asks them to help put clothes on her. (Doll's clothes according to the season). Tells what the weather is like outside and guides children to independently select items of clothing for a walk. Children take out the doll's clothes from the locker.
Didactic game
"Find out and name"
Target:
introduce children to the round shape of an object.
Material:
tomato, apple, orange.
Progress of the game
The teacher shows the children models of a tomato, apple, and orange. And he asks the children what is in my hand? Children must find out and name. The teacher helps the children describe the object in his hand. The tomato is red, round like a ball, delicious. Other items are described similarly.
Didactic game
"Find the Cub"
Target:
learn to find baby pets.
Material:
two types of pictures: mothers and their babies.
Progress of the game
Children and their teacher look at pictures of pets. The teacher asks to name the animals, asks how they scream (cow moo, cat meow, etc.). Then he lays out pictures of babies. And he asks, who is this? If the children find it difficult to answer, then the teacher explains to the children, for example: this is a mother cow, and this is her baby, a calf. Look at other pictures in the same way.
Didactic game
"Find your house"
Target:
teach children to feel the outline and holes of figures.
Material:
game-panel with holes, inserts of figures: circle, square, rectangle, triangle.
Progress of the game
The teacher shows the children panels with holes and inserts of figures. He runs his finger along the contour of the panel holes and the liners of the figures. Then he takes the figure insert, finds the same hole on the panel and inserts it. Carry out actions in the same way with all insert figures.
Didactic game
"Mushrooms in places"
Target:
Encourage children to put mushrooms into the holes and distinguish between primary colors.
Material:
a small board divided into four squares of red, green, yellow and blue and twenty mushrooms (five of each color).
Progress of the game
The teacher shows the children a board with mushrooms. Then he names the color of the squares and mushrooms. He frees the board from the mushrooms and says, now I’ll put the mushrooms in their places. And he shows how to do it, explaining his story. After this, he gives the children five mushrooms (of the same color) and invites them to place the mushrooms in place and name their color.
Didactic game
“What does it sound like?”
Target:
improve the skill of differentiating the sounds of various objects (drum, bell, hammer, tambourine, pipe), name the object and the action with it.
Material:
screen, hammer and two sets of sounding instruments.
Progress of the game
The teacher shows the children the objects lying on his table (the second set is on the children’s table) and asks what it is and how it sounds. If the children find it difficult, the teacher explains. He hides the instruments behind the screen and plays them one at a time. Children listen (guess) and bring the same instrument to the teacher.
Didactic game
"Who's come?"
Target:
to form the child’s mental activity during play activities.
Material:
card with images of animals, screen.
Progress of the game
Children sit in a semicircle, in the center there is a screen, behind it there is a table with pictures of animals. The teacher invites the child to go behind the screen and choose a picture. The child chooses a picture and depicts an animal. Dog (woof-woof), cockerel (coo-ka-re-ku), etc. This game can be played differently. First draw animals, and then find them in the picture.
Progress of the game
Children, let's collect beautiful flowers on this table. You have circles of different colors lying next to you. You need to find a circle of the desired color and insert it into the flower. When each of you collects your flower, we will make a bouquet and show it to the doll. (The teacher asks the children what color their flowers are, the middle).
Card#4
Didactic game “Clothes pegs in a basket”
Goal: develop fine motor skills of the fingers; develop the ability to remove and put on clothespins.
Material: small clothespins, basket (with thin handle)
.
Summary of a didactic game for early ages lesson plan (junior group) on the topic
Summary of a didactic game for young children (1st junior early age group)
Game “Different mugs for the hare and squirrel”
Goal: developing ideas about color and shape.
Program content
Educational task: to teach children to distinguish an object by shape and name it. Continue to introduce children to animals such as the hare and squirrel.
Identify and name the distinctive features of animals;
Developmental: stimulate the cognitive interest of children, promote the development of memory, attention, and intelligence. Educational: cultivate a humane and caring attitude, love for animals.
Vocabulary work
Activation of the dictionary: green, red, circle, house, car, fox, hare
Enrichment of vocabulary: carpet, furniture, repairs
Equipment: red and green circles cut out of colored paper, cars, fox and hare toys, two toy animal houses.
Game task: select rugs for the hare and the squirrel.
Game rule: select the correct mats and load them onto the cars of the corresponding colors.
Stages | Activities of the teacher | Activity children | Methodical techniques and instructions |
I. Introductory Part | - Hello children! I suggest that the children come up and see what the teacher has in his hands. These are houses - one house is for a squirrel, and the other is for a hare. I'm putting up houses. - Look who came visit them! — A squirrel and a hare came to visit us. They came to you for your help. The squirrel and the hare renovated the houses - they bought furniture, and decided to lay new rugs on the floor. — Please help the animals choose rugs - the squirrel and the hare love rugs that look like circles. | Approach the teacher Listen to what the teacher says | Game moment Motivation |
II. Main part | I bring the children (two boys and two girls) to the “store” - he shows rugs: green and red (circles made of colored paper). The squirrel immediately liked the red rugs, the hare - green. What color rugs does a squirrel need? And for the bunny? - Let's select the red rugs for the squirrel and load them onto the red car. - And green mats on a green car are for the bunny. - All the rugs have been taken away, the squirrel and the bunny say thank you for helping them. - Goodbye! | Go with a teacher Considering rugs Answer -red -green They select the rugs by color and “load” them into the backs of green and red cars – for the bunny and the squirrel. - Listen to the teacher They say - goodbye to the squirrel and the hare Waving a pen | Consideration Choral speaking Explanation rules of the game |
III. Conclude body Part | Well done, you did your best for the squirrel and the hare. Now they won't freeze in winter - they have rugs. | Listen to the teacher They say - Yes | Praises children |
Progress of the game
A bunny comes in. Children, look, a bunny came to us and brought something with him. Children looking at the basket
with clothespins. The teacher says: the bunny wants to play with you. And shows actions with clothespins. Children try to put clothespins on and off a basket. After this, the gameplay takes place. One clothespin is put on by the child, the other by the teacher (in the role of a bunny)
. And they film it the same way.
Card#5
Didactic game “Let’s assemble a pyramid”
Goal: to train children in the ability to assemble a pyramid: remove and string rings. Teach children to find objects of the same size by placing one object on top of another.
Material: five ring pyramids
Progress of the game
The teacher puts red balls into a plate and says: look, children, I have red cherries in my plate. I’ll take a spoon and fill it with cherries and feed the doll. Feeding the doll. This is how Mashenka eats cherries well. Did you eat it? I’ll put the bone in a glass.
Children, let's feed all the dolls with cherries (children feed the dolls)
.
Card#2
Didactic game "Lacing"
Goal: development of coordination of small hand movements and visual control.
Material: cardboard card (can be shaped like a shoe, a jar, etc.)
with holes and lace.
Didactic games and teaching aids
“Match the lid to the box”
Goal: selection of items according to the sample.
Didactic material: boxes of different shapes (round, quadrangular, rectangular, triangular) and corresponding lids.
Methodological techniques: the teacher, holding the child’s hand, traces the shape of the box’s opening with his finger. Then he shows the object, accompanying the action with a word. In front of the children, he lowers the object into the corresponding hole. After that, he offers the children this task.
"Funny Clothespins"
Goal: to teach children to correctly take and open a clothespin, find its location by color.
Didactic material: a transparent container with colored stripes glued along the edge, a set of colored clothespins
Game “Name the properties of materials”
Goal: To learn to determine the names of various properties of a material, to establish relationships between the material and its sensation. Demonstration material for the game: samples of materials that feel different to the touch, sewn into squares of fabric that feels different to the touch. Let each child play with the squares and feel them. Talk with children about the different properties of materials: are they hard or soft, smooth or rough... When children remember their tactile sensations of different types of surfaces, mix up the squares and give each child one sample. Will they be able to find a match for this sample? Of course, children will be able to navigate not only with the help of tactile sensations, but also with the help of vision. But at the initial stage this will not hurt, as children will be able to gain confidence in their abilities. Then you can complicate the task. Let the children try to pick “doubles” blindly. In this case, they will navigate based entirely on tactile perception. When giving this task, ask the children to name the properties of materials: hard, soft, smooth, rough.
Didactic sensory game “Guess what’s making noise”
Sensory development (sensation, feeling) is aimed at the development of visual, auditory, tactile, kinetic and other types of sensations and perceptions. The diversity of his environment is of decisive importance in the cognitive development of a child. The child should be surrounded by toys made of different materials that move. Also toys that use different principles of sound production; homemade noisy, rattling, rustling objects . I present to your attention the game “ Noise Makers ”.
Didactic game “Magic shoes”, “Cheerful hedgehog”
Purpose of the game : To develop fine motor skills and teach the child to lace up shoes, insert them into their holes, and correctly fasten and unfasten buttons.
Objectives : To cultivate perseverance and determination; develop speech activity and attention; promote the development of logical thinking.
"Sponge stamps"
All-round creative development is useful and necessary for all children. But not all children like to draw , but the technique of drawing with stamps is liked by all children and even adults without exception. By drawing in this way, children are not afraid of making mistakes, since everything can be easily corrected, and something new can easily be invented from a mistake, and the child gains self-confidence, overcomes the “fear of a blank sheet of paper” and begins to feel like a little artist. He develops an INTEREST, and at the same time a DESIRE to draw . After all, you can print with anything. This is what real creativity will be.
In order for printing figures to acquire some meaning, invite your child to decorate a paper plate, a vase cut out of cardboard, or a painted doll’s . You can draw rowan berries and scarlet strawberries with foam rubber, beads on the girl’s neck and a bright rooster’s tail. The main thing is that the creative process is enjoyable and evokes an emotional response in the young artist.
Do-it-yourself non-standard equipment for physical education classes in kindergarten made from waste material
Making non-standard equipment from waste material with your own hands for physical education and using it in classes and games Goal: To create interest in non-standard equipment, to involve teachers and parents in its production; develop creativity and imagination when using non-standard equipment; motivate children to be physically active through the use of non-standard equipment in independent activities.
Body massagers. Kinder massagers
Objectives: Strengthen the muscles of the back, chest and legs
"Basketball basket"
Goal: Throw the ball into the hoop. Develops dexterity and accuracy. The difficulty of the exercise is adjusted by the distance from the ring.
Organization: The bottom and top of a plastic bottle (5 l) are cut off. The edges of the bottle are tied with polypropylene thread
Use case: Who will score more points for each hit.
Busyboard - an entertaining educational board for children
A busy board (or development board) is a special invention of modern educators that allows you to achieve two goals at once: to reliably distract a child’s attention so that he does not engage in various stupid things, and at the same time develop his intelligence through play.\
Didactic game “Carnations and Rubber Bands”
This game is aimed at developing fine motor skills in the hands of children of primary preschool age, developing sensory perception, thinking and imagination.
"Development board"
Didactic game " Aquarium ".
The game is designed for children of middle and senior preschool age.
Purpose of the game: Continue to develop the ability to count to 10, using the correct counting techniques: name the numbers in order; relate each numeral to only one object of the group being counted, form ideas about ordinal counting, introduce decorative fish and sea creatures, develop children’s motor skills and sensory skills.
«Experimentation corner."
Labeled containers contain items for testing and experimentation , and can also be used for creativity. They contained: sand, earth, pebbles, river pebbles, tree bark, twigs, mosses, tree seeds, flower and vegetable seeds, balls, pieces of fur, fabric, leather, wire, acorns, cones, chestnuts, shells, balloons ... Several coniferous branches from pine, spruce, thuja, juniper. I sewed several aprons and arm ruffles.
“Theater of a healthy lifestyle” (our assistants are washbasins, toothpickers,
Progress of the game
The teacher shows the children a pyramid, they look at it. Then the teacher removes the rings from the pyramid, accompanying his actions with the words: “There was a pyramid, the rings were removed - we will put the rings on the rod! Then he disassembles and reassembles the pyramid again. After this, he invites the children to do everything themselves.
Card#6
Didactic game “Make a picture ”
Goal: to teach children to make a picture of a whole object from two to four parts.
Material: cut object pictures , samples.