Didactic game - puzzles for children of senior preschool age. "Family holidays".
Municipal budgetary preschool institution kindergarten "Teremok".
Didactic game - puzzles for children of senior preschool age.
«Family holidays".
Educator:
first qualified category
Maryina S.I.
Gubakha urban district "city of Gubakha", 2020
Didactic game
"
Family holidays".
Tasks:
For the teacher:
didactic:
— clarify the level of children’s knowledge about their families, family holidays, traditions (hobbies);
- expand initial ideas about family holidays and traditions.
educational:
- cultivate feelings of family cohesion (based on ideas about the family, its composition, friendly relationships and home comfort);
developing:
- develop visual - figurative, logical thinking, memory, the ability to compose a whole from parts.
•Cultivating feelings of love and pride for your family, respect for parents,
family traditions. Development of communication skills, kindness and
mutual understanding in students' families
Tasks:
1) cognitive aspect: using the game to expand the understanding of various
families, spending free time at home and outdoors;
2) developmental aspect: developing group work skills; capabilities
prove your opinion;
3) educational aspect: introduce the classification of holidays, consolidate
students' knowledge of family traditions;
4) educational aspect: nurturing feelings of love, pride in one’s family,
respect for parents and relatives; developing an interest in your family history,
family tradition
Game task for children:
assemble a picture from separate parts.
Rules:
organizational:
— from 2 to 6 players, 1 presenter; place at the table;
disciplinary:
- observe the rules of behavior during the game (be able to choose a leader, not interfere with each other, be attentive).
gaming:
- whoever is the first to assemble a whole from individual parts wins.
Game actions:
The presenter invites the children to select and examine pictures depicting various holidays as a sample. Then the presenter places small cut-out pictures of a particular holiday in the center of the table. At the presenter’s signal, players select small cut-out pictures, combining them into one whole, depending on their affiliation with the holiday. The winner is the one who quickly assembles the picture from the individual parts. At the end of the game, the children compare the resulting image with the image of the holiday picture; talk about the tradition of celebrating their family.
Game attributes:
— 6 pictures depicting various holidays; 72 small cut cards depicting a specific holiday. Cut cards of a certain holiday are interconnected by the principle of dividing into 12 parts, cut: vertically, horizontally, diagonally, into large and small squares, rectangles, triangles, etc.
Puzzles - a useful educational game for kids
Friends, today I propose to talk about puzzles and the benefits they can bring to our kids.
So, first, let's define what puzzles are?
The word “puzzle” comes from the English puzzle - riddle, puzzle. It is generally accepted that the inventor of puzzles was the English cartographer John Spilsbury, and the invention itself dates back to the 18th century! Spilbury's first puzzles consisted of a wooden base on which a map of Europe was glued, cut into pieces of different shapes. With the help of this invention, the study of geography became interesting and easy, and puzzle maps became very popular. At the beginning of the 20th century, puzzles began to be not only educational, but also entertaining - they turned into a fashionable salon hobby. In 1909, the American B. Parker figured out how to connect puzzle pieces together and created a factory that began producing puzzles. Puzzles gained the greatest popularity in the 30s of the last century. By this time, manufacturers had learned to make puzzles from cardboard, which significantly reduced their cost and made them very affordable entertainment. In America, they even organized team competitions to quickly assemble puzzles consisting of several thousand elements. It is pleasant to note that interest in the puzzle has not waned even today.
So what are the benefits of puzzles for children?
Puzzles help develop fine motor skills, coordination, and sensory skills . The need to manipulate small parts of the picture develops the baby’s hand, making his movements more accurate and meaningful. All this will allow you to avoid problems with handwriting and speech in the future.
Putting together a puzzle trains your ability to make complex decisions . In order to determine the place of the puzzle in the picture, the child needs to take into account several factors at once: the shape of the element, what is depicted on it, what stage his work is currently at. All this will undoubtedly be useful to the child in his future life, because almost all of his adult decisions should be complex.
Puzzles promote the development of imagination, spatial thinking, fantasy and memory . When working on puzzles, the child must constantly keep in mind what he should get in the end and relate the part to the whole picture. It is very useful when assembling a puzzle not to give the child a constant opportunity to see the final image - let him look at it carefully at the beginning of the work and then turn to the “hint” only in case of severe difficulty.
And most importantly puzzles are an excellent solution for family holidays, because the work of putting together pictures is interesting and exciting not only for the baby, but also for his parents, and communication with mom and dad is the most important factor in the successful development of the child.
Modern puzzles differ in:
— number of elements: from 3-4 to several hundred;
— materials: cardboard, wood, rubber, plastic;
— themes: fairy-tale characters and frames from your favorite cartoons, photographs of animals and nature, etc.;
- shape: flat and 3D.
Considering all of the above, there is no doubt that the puzzle is a wonderful educational toy. At what age can you use a puzzle? And how to choose puzzles that are suitable for your child?
For the youngest, children 1-2 years old, there is a wide selection of soft puzzles consisting of 4 - 6 pieces. The very first puzzle should be a picture depicting one object, preferably with fastening locks. This should be something familiar to the baby, something he sees every day. The puzzle should be bright, pleasant to the touch, and its elements large enough to be easy to pick up with naughty fingers.
Thematic insert puzzles are well suited for 2-3 year old children They will teach your child the categories “more-less”, “edible-inedible”, and visually display animals and their houses or babies and their mothers. The age of 3-5 years is characterized by increased interest of children in the world around them. They will be interested in puzzles depicting world maps or the solar system with constellations, or maybe they will be more interested in the inhabitants of rivers and lakes, seas and oceans. Young children will appreciate story-based puzzles that depict professions or situations. Speech is actively developing right now, so puzzles with letters would be appropriate. At this age, regular puzzles will compete with puzzle books or entire puzzle mats. After 5-6 years, children already cope well with puzzles that consist of 50 – 250 elements. It all depends on when the baby began to show interest in puzzles and whether they remain a fascinating puzzle for him. If your baby is interested in other games, don’t worry. Perhaps he was just tired of them or wanted something new. It makes sense to offer an alternative - online puzzles.
What to look for when choosing puzzles?
A puzzle is, first of all, a toy that is subject to the same requirements as other children's products: safety and compliance with sanitary standards. When choosing puzzles, you need to pay attention to the following nuances:
- all surfaces and ends of the elements must be smooth and carefully processed, especially for wooden models;
— pictures should be chosen moderately bright and contrasting, without poisonous colors.
How to teach a child to assemble puzzles?
You will have to master the puzzle together with your child. If the child does not understand the principle of folding fragments and cannot connect them correctly, then after fiddling around for several minutes to no avail, he will lose all interest in puzzles. Don’t rush your child, don’t do things for him, respect his efforts and support him in every possible way in the game.
So, first, assemble the puzzle yourself, commenting on what you do. Now, together with your child, compare the correspondence between the sketch and the picture when assembling.
We move on to the next stage - directly learning how to assemble puzzles. In front of you is a assembled canvas, take out a couple of fragments from different places in the picture and give them to the child. Now let him try to find the right fragment for the empty “hole”. If a child tries to put a puzzle in, but it doesn’t work out, tell him how to do it correctly. You can guide your child’s hand, but under no circumstances insert the fragment yourself - the toy is not yours!
When your cut puzzles need to be put together into a picture, explain to your child that first you need to look at all the fragments. It is more convenient to do this if all the elements are laid face up. Now you can start assembling the image. Let the child choose a convenient sequence for connecting the elements: you can first assemble the outline of a picture or clearly distinguishable images.
So, the baby has learned to assemble the simplest puzzles, but he still cannot cope with a complex picture on his own. Help him figure it out. Don’t forget to encourage your baby’s successes, be sure to praise and encourage him!
DIY puzzles.
We have already found out that modern puzzles are different and different materials are used for their production. However, each of them has its own disadvantages. For example, cardboard puzzles and foam rubber puzzles are not as durable. Our kids love to try everything by heart, they bite and tear puzzles, so the cardboard quickly becomes unusable. Wooden puzzles will last longer, but the pieces are heavy and there is a risk of injury if kids throw them.
To make this wonderful educational toy not only useful, but also safe, you can make puzzles with your own hands. The most suitable material for this will be felt. Felt is a dense non-woven material for the production of which both natural (thin fluff of rabbits or goats) and synthetic fibers are used. This material is very convenient to use. It is easy to cut. Its edges do not fray. Felt has no back side (the material is the same on both sides). It can be glued. It's difficult to break. It is pleasant to the tactile sensations - warm, soft, fleecy. Thus, felt is an ideal material for your baby's first puzzles. In addition, puzzles made by hand or custom-made for your baby have another undeniable advantage - you can choose any pictures taking into account the personal interests of your baby.
So, bright puzzles should definitely be in the nursery of every growing child, starting from the age of one (or even earlier!). With the participation of parents, these useful puzzles will become a child’s favorite game and will bring not only joy, but also great benefits for his development.
You can buy handmade puzzles here ==>>
And if you want to sew felt puzzles for your baby yourself, here you will find a training master class and patterns == >>
Didactic games for preschoolers. Fun facts about mathematics (middle group) on the topic
Didactic games on FEMP
"Mosaic", "Puzzles"
Purpose: develops hand motor skills, attention, logical thinking, perseverance.
"Colors and Shapes"
Goal: helps the child learn basic colors and their shades, basic shapes, as well as such important concepts as “big”, “small”, “more”, “less”.
Lotto "Fun Math"
Goal: develops attention, logical thinking, perseverance, continues to teach counting up to 100, trains visual memory.
Smart domino "subtraction"
Goal: develops hand motor skills, attention, logical thinking, perseverance, trains visual memory, strengthens subtraction skills.
"Children about time"
Purpose: the game introduces children to time concepts (seasons, months, days of the week, parts of the day, hours), develops storytelling skills using pictures.
“Choose by color and shape”
Goal: development of logical and figurative thinking, voluntary and involuntary attention.
"Opposites"
Goal: development of attention, speech, figurative and semantic memory, lays the foundations of logical thinking.
"Fun Logic"
Goal: develops imaginative thinking, analytical perception, develops the ability to visually examine and analyze objects, their verbal description and mental construction.
"Seasons"
Goal: develops memory, observation, creates interest in the world around us.
"Color Geometry"
Goal: consolidates knowledge about geometric shapes and colors, develops attention, perception, and logical thinking.
"Kaleidoscope of figures, colors, activities"
Goal: develops spatial orientation, artistic and creative imagination, intelligence and attention, in a playful way teaches mastery of geometric shapes, the ability to identify one specific color from a variety of colors.
"Solving Examples"
Goal: strengthening counting skills, mastering mathematical operations: addition and subtraction, teaches how to compose and solve problems.
Didactic games for speech development
"My apartment"
Goal: to form children’s knowledge about the characteristic furnishings of the apartment; the game teaches them to choose the right picture with the furnishings for the selected part of the apartment, to develop thinking, intelligence, the ability to explain their actions, and memory.
Lotto “All professions are important”
Goal: develops speech, thinking, speech apparatus, ideas about professions.
“Call it in one word”
Purpose: develops logical thinking, dexterity and speed of thought and action of the player.
"Speech therapy lotto"
Goal: develops phonemic hearing, teaches how to pronounce sounds correctly, studies sound-letter analysis of words, develops attention, memory, and thinking.
"On the Path of Words"
Goal: develops coherent speech, attention, memory, imagination, logical thinking and phonemic hearing in children.
"We will build a house"
Purpose: develops memory, thinking, imagination, to form children’s knowledge about characteristic objects of building material, the game teaches them to choose the right picture.
"The Fourth Wheel"
Goal: develops logical and figurative thinking, speech apparatus.
"Chain of Words"
Goal: develops the ability to detect the location of the first and last sounds in words.
"Let's play"
Purpose: the game develops sensory education, visual perception, forms the development of stable ideas about the shape, color, size of objects, teaches how to establish coincidence and discrepancy.
“I know all professions”
Purpose: introduces professions, trains memory, attention, logical thinking and speech.
"We're playing shop"
Goal: introduces children to items sold in stores, children’s ability to classify items, name groups of items with generalizing words.
Didactic games about the world around us
“Animals and birds: what they say and what they eat”
Goal: develops speech, introduces animals and birds, as well as how they “speak” and what they eat.
"Pets" I
Goal: introduces children to the benefits of pets, their varieties, how they are useful in the household, develops voluntary and involuntary attention, memory, imaginative and logical thinking.
"Hares in the Forest"
Goal: introduces predatory and herbivorous animals, develops logical thinking, memory, and speech.
"Chekhagor"
Purpose: develops attention, logical thinking, dexterity and speed of thought and action of the player.
"Animals and their young"
Goal: introduces animals to central Russia, expands vocabulary, develops memory, teaches correct speech, forms the foundations of logical thinking (generalization, division into groups).
"Nectarine"
Purpose: the game develops attention, logical thinking, dexterity and speed of thought and action of the player.
"Slices"
Goal: development of visual perception, voluntary attention, introduces fruits, vegetables and berries, memory.
"Pets" II
Goal: introduces children to the world around them and enriches them with knowledge about animals, their cubs, as well as the barnyard, teaches the child to generalize, analyze and compare.
"Catch a Fish"
Purpose: introduces children to aquatic inhabitants, develops visual perception, voluntary attention, memory and logical thinking.
Lotto “Twins” (birds)
Goal: introduces children to the varieties of birds, their habitat, develops voluntary and involuntary attention, memory, and speech apparatus.
Lotto “Twins” (insects and reptiles)
Goal: introduces children to the varieties of insects and reptiles, their habitat, develops voluntary and involuntary attention, memory, and speech apparatus.
"Let's get to know the living world"
Purpose: introduces domestic and forest animals, forest and agricultural plants, forest and garden flowers, forest and garden berries, vegetables and fruits.
"Pick a picture"
develops attention, memory, thinking, teaches to classify objects, name groups of objects with generalized words, enriches vocabulary.
"Puzzles. We develop by playing” consultation (junior, middle, senior groups) on the topic
"Puzzles. We develop by playing"
In modern society, more and more attention is being paid to the early development of the child. After all, every year higher and higher criteria for assessing the success of a preschooler are put forward. At the same time, a logical question arises: how to meet the standards of a changing world, but not overload the child and leave him what is rightfully due: childhood, play, entertainment. One way to solve this issue is to combine play and learning into one joint process. Colorful puzzles for kids are undoubtedly one of these useful games. What are Puzzles?
Puzzle is an entertaining educational and educational game that requires perseverance, accuracy, patience and attentiveness.
By assembling a picture, the child learns the connections between part and whole, develops logical thinking and fine motor skills. To assemble a fairly complex puzzle, you need to have a good command of spatial characteristics and imagination, the ability to turn a picture over in your mind, and the ability to find the right fragment. Nowadays, puzzles differ in the material from which they are made (cardboard, wood, foam rubber, foam rubber). Puzzles come in different shapes: flat and three-dimensional. Puzzles can be made in the form of puzzle books and puzzle mats. What should the very first puzzles be like? The first puzzles should be as simple as possible: from two to four large pieces. In all cases, the parts should fit together well, and the design should be bright and large. As soon as the child learns to assemble a puzzle of 4-6 parts, he can buy more complex options. With an increase in the number of parts, you can gradually complicate the pattern depicted on the puzzles. If well-known, bright objects are suitable for the youngest children, then for children from three years old you can already offer simple plots, for example, illustrations from familiar cartoons or fairy tales, and for older children - a puzzle with educational content, for example, an image of the alphabet, classification of animals and plants, continents and their features. With the help of such games, your child will gain the necessary knowledge in a playful and entertaining way.
How are puzzles useful?
• Development of fine motor skills, coordination of movements. Since the puzzle consists of fairly small parts, the need to correlate parts of objects and handle small parts of the picture develops the motor skills of the baby’s fingers and hand, his movements become precise, and subsequently meaningful. In the future, spatial orientation and fine, precise coordination of hands and fingers will help the baby quickly learn to write and relieve him of problems with handwriting and speech.
• Training the ability to see a problem from different sides, the ability to make complex, complex decisions, the development of logical thinking. To assemble puzzles correctly, it is necessary to take into account several factors: the shape of the element, the depicted object, the sequence of assembly of individual parts and the final result of the work. All this will allow the child in the future to choose in advance a strategy for solving a particular problem.
• Development of imagination, spatial thinking, fantasy, attention, memory. The child needs to be able to figuratively imagine what he must assemble, and while assembling the puzzle, constantly keep this image in his memory.
• Development of the ability to make independent decisions, independently search for an answer without the help of adults. Complete freedom in choosing a behavioral strategy when collecting pictures will allow the child to believe in his own strength and independence, which will subsequently help him make independent decisions in different life situations. So, using puzzles as educational toys for a child can be practiced from the very first days under the close attention of adults. If adults can instill interest in this wonderful game in their child, then later the child will not only be able to make significant progress in his development, but the whole family will have a new interesting game to which they can always devote quiet family evenings together.
The skills developed during the game will help the child cope with the tasks offered by kindergarten teachers and teachers in primary school. It has already been noticed that parents who spend their time on the gradual development of their children at an early age, then do not spend it on preparing homework. After all, by that time the child is already accustomed to solving the problems assigned to him, is able to remember algorithms of actions and achieve the planned result.
About the benefits of puzzles and composite pictures
Today on store shelves you can find an incredible number of different puzzles and composite pictures. The goal of these puzzles is to assemble a whole image from individual parts.
Composite pictures come in different levels of difficulty, which increase with age. All composite pictures can be classified into 4 types:
1) picture inserts 2) cut pictures 3) cubes with images 4) puzzles
The first three categories have already become “classics”, but puzzles appeared in our country not so long ago and are becoming increasingly popular every year. Moreover, puzzles are collected with great pleasure not only by children, but also by adults. So, let's take a closer look at each of the categories listed above.
Insert pictures
They are very effective in the formation and development of visual-figurative thinking in a child.
Insert pictures are pictures with parts cut out. You need to find the missing pieces and put them in their places. For example, you need to line up a number of elephants of different sizes. The simplest version of this game is when the cut out element has smooth edges and the pattern depicted on it is symmetrical, for example, a circle and the sun depicted on it. After the child begins to easily cope with this task, you can offer him a picture with uneven edges. The next stage of complexity: the child is offered a picture with even cut out edges, but the image on it is already asymmetrical, for example, a chicken depicted on a square. The child will have to try hard to insert the chicken correctly and not upside down. You can then offer your child inserts in which the cut-out elements are part of the image.
Inserts with an underlayer are very popular among children. Let's look at the example of the game "Home" frame inserts.
It is made like a simple puzzle, consisting of 10 parts. Under the liners, the internal structure of the house is drawn. Under each liner there is a room: a bathroom, a nursery, a kitchen, an attic under the roof, and a cheerful sun hiding under a cloud, birds making nests in a tree, and a dog living in a kennel near the house.
Show your child how the inserts are removed from the frame, naming the parts of the house and explaining what is under them: “This is the roof, under it there is an attic, old things are stored there.” If the child is already talking, picking up the insert, ask him: “Who lives here?”, “What is the name of this room? Do we have one?”
After your child has memorized the structure of the house, try putting together a puzzle. First, take out one or more parts and ask them to “fix the house.” Then try to disassemble the house completely and let the child assemble it himself.
If the child has already mastered coherent speech, ask him to come up with a story about the inhabitants of the house. Think about their names, where they work or study, how they spend their time.
Cutting pictures
Cut pictures are pictures cut along (in most cases) straight lines.
You can start studying with the simplest cut pictures (one large object is depicted and divided into two parts) from the age of one and a half. Over time, you can complicate the tasks by offering your child pictures consisting of more details (6, 8, 12 elements). The purpose of this game for the little ones is to understand the concepts of part and whole, to practice mechanical skills (putting the right part in the right place) and perseverance. In the process, the foundations are laid for such qualities as the ability to combine and synthesize a whole from parts; there is an active development of speech, emotional sphere, visual-motor coordination and spatial perception.
The child must learn to “see” the picture in detail, retain it in memory and repeat it independently, mentally turning over and combining the parts. The game is designed for very young children, and if you do not teach your child the basics, the child may quickly lose interest in it, so in the first stages, if he cannot cope, help him.
Collect the pictures yourself, tell us what is depicted on them, ask leading questions in the process, make riddles about the depicted objects - “The scarlet one, the sugar one, the green caftan, the velvet one - who is that?”, “What color is the pear? Let's find her,” etc.
Invite your child to complete the almost finished picture by adding one detail on his own, then complicate the task each time - two parts, three; As a result, the child not only has to compose a picture on his own, but also choose the necessary parts from the mixed parts.
Accompany the game with poems, riddles, ask your child to count how many plums and how many cherries are in the picture - use the already collected pictures as a visual aid for the development of speech and the basics of mental counting.
You can make cut-out pictures yourself. However, in this case (and when purchasing in a store), you need to pay attention to the fact that the objects depicted should be bright and familiar to the child.
Cubes with images
Cubes are a favorite game for almost all kids.
During the game, visual-figurative thinking, the ability to work according to a model, visual memory, attention, and logic develop. You can start classes from 2 years old. With the help of cubes you can introduce your child, for example, to fruits. At the same time, tell where they grow, what can be prepared from them - adding new words and concepts to the child’s active vocabulary.
Place a sample drawing of a fruit at the bottom of the box. Ask your child to find the right part of the cube and put it in the box. As a result of assembly, a drawing emerges from the cubes, and your child gets acquainted with the concepts of “part and whole” and learns to work according to the model.
Next, you can ask the child to put together a drawing without using a sample picture - visual attention and memory work here. When assembling the drawing, comment on the child’s actions: put the cube on the top right, now on the bottom left - developing the ability to navigate in space.
You can gradually complicate the activities by asking your child to assemble a picture of 9 cubes. When introducing a game, first turn all the cubes over to one side. This will help the child more easily navigate the rules of the game. Then start complicating the task by turning one cube over to the wrong side, then do this with two or three.
Puzzles
Puzzles are becoming increasingly popular every year.
And this is not surprising! After all, this game develops imagination, logical thinking, fine muscle motor skills, attention, and integrity of perception. Cut-out puzzles differ from the pictures listed above in that they have a curved line connecting the parts. Here the child will have to compare the shape of one part with the shapes of neighboring parts. At the same time, he needs to take into account what is depicted on them and whether when they are combined, a solid image is obtained.
You can start collecting puzzles from about 3.5-4 years old. However, here it is worth taking into account the child’s interest and the complexity of the task. You should start with puzzles that include a small number of large parts. Over time, you can increase complexity by increasing the number of parts and reducing the size of the parts. The objects depicted on the puzzles should be familiar to the child. It is advisable if it is one large item, for example, your baby’s favorite cartoon character. It will also be better if the detail depicts a separate image recognizable to the child.
If you started collecting puzzles for the first time, then you will need to assemble the picture yourself, and then remove 2-3 pieces and tell your child, for example: “I put together the picture, but a strong wind blew and several pieces flew away. Come on, help me put it back together! " With young children, during this entertaining process, you can come up with a fairy tale and explore the world around you. For example, “Who is drawn on this piece? Dog? What is the dog doing? Is sitting". And so on.
Older children who have a sufficiently developed imagination can begin to collect pictures “from scratch.” Moreover, puzzles can captivate even parents! Invite a serious adult to solve the 3D puzzle Crystal Puzzle, where the parts are no longer connected on a plane, but in space. Assembling such a voluminous figurine can take more than one hour. But in the end you will be rewarded with an elegant transparent figurine for interior decoration. But CubicFun volumetric puzzles are, rather, not puzzles, but sets for creativity. Together with your child, you build a whole city of cozy and skillfully detailed houses at home. Parts made of wear-resistant foam board are easily connected using grooves and form realistic buildings. Decorate your interior with world landmarks in miniature!
Become fans of smart entertainment with the whole family!
Didactic game “Assemble the puzzle”
The game requires pictures cut into several parts. They can depict objects belonging to different lexical categories: clothing, furniture, transport, etc.
The purpose of the game, intended for a secondary preschool group, is to form initial ideas about the diversity of the world around us.
Tasks:
- the formation of ideas about the shape, size, color, material and other characteristics of objects in the surrounding world, about their purpose;
- increased cognitive activity;
- learning the skill of connecting parts into a single whole, identifying features of objects;
- improving sensory perception and finger motor skills;
- development of memory, ability to think logically and concentrate;
- instilling accuracy in work, teaching independence;
- creative development.
The teacher lays out parts of the cut picture on the table in front of the students and asks them to take a good look at them. The game task is to create a whole image from parts. First, students can complete the task focusing on a sample picture. When children get the hang of putting together puzzles, the samples can be removed.
Math puzzles
The game is intended for preschoolers of the preparatory group; it develops basic mathematical knowledge, teaches them to count to 10, and develops memory, attention and visual perception.
To play, you need pictures that need to be divided into 10 longitudinal strips of equal width. On the left end of each strip you need to write a specific number from 1 to 10. The numbers must go in order from the top to the bottom edge of the picture, which then needs to be cut into strips.
The teacher lays out the strips in front of the child and asks them to make a picture, focusing not only on the matching parts of the image, but also on the numbers.